static CODE_STATE *code_state(void) { CODE_STATE *state=0; struct st_my_thread_var *tmp=my_thread_var; if (tmp) { if (!(state=(CODE_STATE *) tmp->dbug)) { ------> state=(CODE_STATE*) DbugMalloc(sizeof(*state)); bzero((char*) state,sizeof(*state)); state->func="?func"; state->file="?file"; tmp->dbug=(gptr) state; } } return state; }